HASTI

Game On: Video Games as Tools for Teaching STEM

This page contains a link to the presentation at HASTI 2014 by Sonny Kirkley and Jamie Kirkley. The focus of the presentation was to provide some background information on using STEM in the classroom and to provide some examples to bring out key issues of using games for STEM. Below is the presentation (PDF format), the links to games listed in the presentation, and a link to the movie files used in the presentation. If you wish further information about any of the content in the presentation, references, etc. feel free to contact us at sonny@wisdomtools.com.

HASTI 2014-Game On: Video Games as Tools for Teaching STEM (PDF file)

Links to Example Video Games from Presentation

—NanoMech (nanotechnology)(to be released for iPad, Mac, PC in 2014)
—Selene (lunar science)
—Shortfall (business manufacturing)
—Geckoman (nanotechnology)
—Foldit (protein shapes)
—Woosh and Waker (physics)
—EcoMUVE (ecosystems & causal patterns)
—Supercharged! (physics)
—WhyReef (virtual coral reef)

Embedded Videos

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