Publications

Publications

Selected publications from members our design and development group.

del Valle, R., & Duffy, T. (in review). Online Learning: Learner characteristics and their approaches to managing learning.

Duffy, Thomas M., Del Valle, R., and Kirkley. (in review) A Learning Architecture for Teacher Professional Development: Learning to Teach with Technology Studio

Duffy, T., Kirkley, J., del Valle, R., & Malopinsky, L., Scholten, C., Neely, G., Wise, A., and Chang, J. (in press). Online teacher professional development: A learning architecture. In C. Dede (Ed) Online Professional Development. Cambridge MA: Harvard Education Press.

Duffy, Thomas M., Korkmaz, A., Paul, K. & Dennis, A.R. (in review). Engagement and Learning in the High School Classroom.

Osman, G., Duffy, T. M., Chang, J.-y., & Lee, J. E. (In review). Learning through collaboration: Student perspectives.

Myers, T., Kirkley, J., Pendleton, W., Borland, S., Tzeng, J., Yeager, J., & Kirkley, S. (2009). Military and Civilian Air Traffic Management Information Exchange and Visualization. (In press). Dayton, OH: U.S. Air Force Research Laboratory

Robinson, J.M.,Wise, A. Duffy, & T.M. (2008) Authentic design and collaboration: An opportunity for learning technology design teams in the post secondary context. In C. Digiano, S. Goldman and M. Chorost (Eds.) New Designers, New Technology, New Learning: Guiding and Inspiring Creators of Innovative Educational Tools (pp. 80-100).Lawrence Erlbaum: Mahwah, NJ.

Kirkley, J. & Kirkley, S. (2007). Scaffolding expert-novice learning and decision-making within a simulation-game. Presentation made at Serious Games Summit/Game Developers Conference, San Francisco, CA.

Kirkley, J., Kirkley, S., and Heneghan, J. (2007). Building Bridges between Serious Game Design and Instructional Design: A Blueprint for Now and the Future. In B. Shelton & D. Wiley (Eds). Design and Use of Simulation Computer Games in Education.

Duffy, T.M., Kirkley, J.R., del Valle, R., Malopinsky, L.V., Scholten, C. Neely, G., Wise, A. & Chang. J.Y. Online teacher professional development: a learning architecture. (2006). In C. Dede (Ed) Online Professional Development for Teachers Emerging Models and Methods, Cambridge, MA: Harvard Education Press.

Kirkley, S. E. & Kirkley J. R. (2006). Expanding the Boundaries of Blended Learning: Transforming Learning with Mixed and Virtual Reality Technologies. In C. Bonk and C. Graham (Eds.), Handbook of Blended Learning: Global Perspectives, Local Designs. San Francisco, CA: Pfeiffer Publishing.

Kirkley, J. (2006). An Exploratory Study on Designing Expert and Novice Scaffolds to Support Decision Making and Learning in a Set of Simulation Vignettes. Doctoral Dissertation, Indiana University, Bloomington, IN.

Cakir, H., Korkmaz, A., Watson, C., Dennis, A., Duffy, T., Bichelmeyer, B., & Henry, D. (2005). In C. Bonk & C. Graham (Eds.). Handbook of Blended Learning Environments: Global Perspectives, Local Designs. Pfeiffer Publishing.

Dennis, A. R., Bichelmeyer, B. A., Henry, D., Cakir, H., Korkmaz, A., Watson, C., & Bunnage, J. C. (2005). The Cisco Networking Academy: A model for the study of student success in a blended learning environment. In Bonk, C. J. & Graham, C. R. (Eds.). Handbook of blended learning environments: Global Perspectives, local designs. San Francisco, CA: Pfeiffer Publishing.

Kirkley, S., Kirkley, J. & Tomblin, S. (2005). Fun, meaningful and authentic learning environments: Authoring support for the design and development of serious games. Tech Trends: Linking Research and Practice to Improve Learning, 49(2).

Kirkley, S.E., & Kirkley, J.R. (2005). Creating next generation blended learning environments using mixed reality, video games and simulations. TechTrends, 49(3), 42-53, 89.

Kirkley, S.E., Tomblin, S., & Kirkley, J. (2005) Instructional design authoring support for the development of serious games and mixed reality training. In Proceedings of the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC). Arlingon, VA: National Defense Industrial Association.

Kirkley, J., Kirkley, S., Myers, T., Borland, C., Swan, M., Sherwood, D. and Singer, M. (2005). Embedded Training for Objective Force Warrior: Using Problem-Based Embedded Training (PBET) to Support Mixed and Virtual Reality Simulations. U. S. Army Research Institute for the Behavioral and Social Sciences Technical Report.

Wise, Alyssa, Chang, Ju-yu, Duffy, Thomas M., Del Valle, Rodrigo (2005) The Effects of Teacher Social Presence on Student Satisfaction, Engagement, and Learning. Journal of Educational Computing Research. 31(3), 247-271.

Duffy, Thomas M. & Kirkley, Jamie R. (2004) Learning Theory and Pedagogy Applied in Distance Learning: The Case of Cardean University. In T. Duffy & J. Kirkley (Eds) Learner Centered Theory and Practice in Distance Education: Cases from Higher Education Mahwah, NJ: Lawrence Erlbaum and Associates.

Duffy, Thomas M. & Kirkley, Jamie R. (2004) Theory and practice in distance education. In T. Duffy & J. Kirkley (Eds) Learner Centered Theory and Practice in Distance Education: Cases from Higher Education Mahwah, NJ: Lawrence Erlbaum and Associates. 2003

Duffy, Thomas M. and Orrill, Chandra (2003), Constructivism. Encyclopedia of Educational Technology.

Kirkley, J. R., Kirkley, S. E., Lindsay, N., Myers, T. M., & Barclay, M. (2003). Embedded training for designing mixed reality based military training systems. Proceedings of the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) 2003, Orlando, FL.

Mihal, S. P., Vidali, A. A., Christenberry, T. C., and Kirkley, S. E. (2003). Continuous learning environments: Incorporating performance metrics into next generation simulation-based eLearning environments for military and law enforcement. Paper presented at the International Testing and Evaluation Association (ITEA) Workshop on Modeling and Simulation, December 8-11, 2003, Las Cruces, NM.

Kirkley, S.E., Myers, T., Barclay, M., Kirkley, J., Duamnoir, P, and Witmer, B. (2002). MARCETE: Embedded Training with Augmented Reality. 2002 Army Science Conference, Orlando, FL. Kirkley, S. E., Borland, S. C., and Waite, T. (2002). Virtual Aids to Navigation: Using augmented reality for ship navigation. Paper presented at the International Symposium on Wearable Computing 2002, Seattle, WA. (October 7-10, 2002).

Mahwah, NJ: Lawrence Erlbaum. Malopinsky, L., Kirkley, J., Graham, C., & Duffy, T. (2002). Building Performance Support Systems to Assist preK-12 Teachers in Designing Online, Inquiry-Based Professional Development Instruction. Paper in the Proceedings of the American Educational Research Association, New Orleans, 2002.

Barab, Sasha and Duffy, Thomas (2000) From Practice Fields to Communities of Practice. In D. Jonassen & S. Land (Eds.), Theoretical Foundations of Learning Environments. Lawrence Erlbaum Associates.

Kirkley, J., Malopinsky, L., Stein, R., & Duffy, T. (2000). An instructional design model for online problem-based learning (PBL) environments: The Learning to Teach with Technology Studio. In Proceedings of the Association for Educational Communications and Technology (AECT). 1999

Barab, Sasha, Hay, Kenneth, & Duffy, Thomas M. (1999) Grounded Constructions and How Technology Can Help, Technology Trends, 43(2), 15-23.

Kirkley, S. E., Dietz, R. B., & Borland S. C. (1999). WorldBoard: Enabling a global augmented reality infrastructure. Proceedings of SIGGRAPH 1999. Los Angeles, CA.

Chaney-Cullen, Tammy and Duffy, Thomas (1998) Strategic Teaching Frameworks: Multimedia to support teacher change. Journal of the Learning Sciences, 8, 1-40.

Duffy, T. M., Dueber, W., and Hawley, C. (1998) Conferencing on the Web: Supporting collaborative problem solving. In C.J. Bonk and K. King (eds.) Electronic collaborators: Researching the discourse of learner-centered technologies. Englewood, NJ: Lawrence Erlbaum and Assoc.

Brown, A. H., & Kirkley, S. (1997). Using online collaborative learning environments. Paper presented at the annual convention of the Association of Educational Communications and Technology, Albuquerque, NM.

Kirkley, S., & Siegel, M. A. (1997). Wisdom Tools: Tools for problem-based learning environments on the Internet. Paper presented at the annual Kentucky Education Technology Conference, Louisville, KY.

Lambdin, Diana, Duffy, Thomas, and Moore, Julie. (1997) Using an interactive information system to expand preservice teachers’ visions of effective mathematics teaching. Journal of Technology and Teacher Education

Siegel, M. A., Kirkley, S., and Brown, J. P. (1997). Wisdom Tools: Designing a digital learning environment for corporate training. A paper presented at the 1997 Leading Edge Training Technologies Conference, Victoria, British Columbia.

Brown, A. H., & Kirkley, S. (1996). Evaluating online collaborative learning environments. Paper presented at the annual Hypermedia ’96 conference, Indianapolis, IN.

Brown, A. H., & Kirkley, S. (1996). Online collaborative learning environments: Review and assessment. Paper presented at the annual convention of the Mid-West Educational Research Association, Chicago, IL.

Kirkley, S., & Siegel, M. A. (1996). Wisdom Tools: A management system for Internet-supported education. Paper presented at WebNet the annual conference of the Web Society, San Francisco, CA.

Siegel, M. A., & Kirkley, S. (1996). The Digital Learning Environment: Designing learner-centered environments. Paper presented at WebNet the annual conference of the Web Society, San Francisco, CA.

Duffy, Thomas, Osgood, Dick, Holyoak, Douglas, and Monson, David (in press) A review of John Carroll’s, “Scenario based design: Envisioning work and technology in system development”. 1995. Journal of Technical Communication.

Kirkley, J. R., Kirkley, S., & Bennion, L. (1995). Instructional and performance support on the Information Superhighway. Paper presented at the annual convention of the Association of the Educational Communications and Technology, Anaheim, CA.

Savery, J. and Duffy, Thomas M.(1995) Problem based learning: An instructional model and its constructivist framework. Educational Technology, 35, 31-38. Also in B. Wilson (Ed) Constructivist Learning Environments: Case Studies in Instructional Design, 1995, 135-150

Duffy, T.M., Sass, D., and Curran, T. (1983) Document Design for Technical Job Tasks: An Evaluation. Human Factors, 25,143-160.

Duffy, T.M. (1982) Organizing and Utilizing Document Design Options. Information Design Journal, 2, 256-266.

Duffy, T.M. and Kabance, P. (1982) Testing a Readable Writing Approach to Text Revision. Journal of Educational Psychology, 74, 733-748.

Duffy, T.M., Montague, W.E., Laabs, G.J. and Hillix, W.A. (1975) The Effects of Overt Rehearsal on Motor Short-term Memory, Journal of Motor Behavior, 7, 59-63.

Duffy, T.M. and Kearn, D. (1973) Mnemonics and Intra-List Interference: A Re-examination. American Journal of Psychology, 86, 749-755.

Duffy, T.M., Walker, C., and Montague, W.E. (1972) Sentence Mnemonics and the Role of Verb Class on Paired Associate Learning. Psychological Reports, 96, 583-589.

McMurray, D.W. and Duffy, T.M. (1972) The Effects of Meaningfulness and Pronounceability on Short-term Memory. Journal of Experimental Psychology, 96, 291-296. 1971

Duffy, T.M. Mnemonics and Intra-list Interference in Paired Associate Learning. Canadian Journal of Psychology, 25, Feb 1971, 33-41. 57 Additional Publications.

Duffy, T.M. and Montague, W.E. (1971) Sentence Mnemonics and Noun Pair Learning, Journal of Verbal Learning and Verbal Behavior, 10, 157-162.

Presentations

Selected presentations

Kirkley, S. & Kirkley, J. (2010). Using Cognitive Task Analysis to Support Serious Game Design. San Francisco, CA: Serious Games Summit, Game Developers Conference.

Duffy, T., Stinson, J., Milter, R. & Kirkley, J. (Fall 2008-Spring 2009). Design and Implementation of Problem Based Leadership Courses for AMSC Faculty. Fort Leavenworth, KS: Army Management Staff College (AMSC).

Heneghan, J., Barab, S., Kirkley, J. (2008) Use of Serious Games to Support Learning. Advanced Learning Technologies Conference, Cary, NC.

Duffy, T. & Kirkley, J. (2007). Problem Based Experiential Learning for the U.S. Army, Redstone Arsenal, Hunstville, AL.

Appelman, R. & Kirkley, J. (2007). Using Cognitive Task Analysis to Support Serious Game Design, Bloomington, IN.

Kirkley, J. & Kirkley, S. (2006). Scaffolding Expert-Novice Learning and Decision-Making Within a Simulation- Game. Paper presented at Serious Games Summit, San Francisco, CA, March 5, 2006.

Kirkley, J. R., Malopinsky, L., Graham, C., Lim, B., & Duffy, T. (2001). Supporting preK-12 teachers in designing online, inquiry-based instruction. Paper presented at the Annual Meeting of American Educational Research Association.

Knobloch, S., Kirkley, J. R., Freedman, S., & Brancolini, G., (2001). A symposium: Designing online education teacher professional development. Presented at the Annual Meeting of the PBS Online Summit.

Kirkley, J. (2000). Strategies for supporting struggling readers with computer technologies. Workshop presented at the Indiana University Summer Language and Literacy Institute.

Kirkley, J., Malopinksy, L., Smith, C. (2001). Examining an online professional development system: The LTTS. Presented at the Annual Meeting of the Indiana Computer Educators.

Kirkley, J., Graham, C. & Smith, C. (2001). Supporting online professional development of science teachers. Presented at the Annual Meeting of the Hoosier Association of Science Teachers, Inc.

Tucker, S., Kirkley, J., Duffy, T., Grabinger, S. (2000). Evaluating e-commerce and university distance education consortia: issues and strategies. Presented at the Annual Meeting of the American Evaluation Association. Kirkley, J. R. (2000). Web based PBL: Students’ collaborative problem solving processes in an online course. Presented at the Annual Meeting of American Educational Research Association.

Kirkley, J. & Grabinger, S. (2000). Collaborating at a distance: Recommendations for success. Presented at the Annual Meeting of the Association for Educational Communications and Technology.

Kirkley, J. & Grabinger, S. (2000). Professional development online: The Learning to Teach with Technology Studio. Presented at the Annual Meeting of the Association for Educational Communications and Technology.

Knobloch, S. & Kirkley, J. (2000). Anytime, anywhere teacher professional development. Presented at the Annual Meeting of the Association for Educational Communications and Technology.

Gilbertson, J., Kirkley, J., & Kirkley, S. (2000). Wireless adventure learning in science. Workshop presented at the Annual Meeting of the IN Computer Educators.

Kirkley, J., & Kirkley, S. (1998). Adventure learning: A problem-based learning approach. A workshop presented at the Annual Meeting of the IN Educators Conference.




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