Players use authentic nanoscience while fighting a rogue AI on Mars!
December 17, 2014 – Mission Control: NanoMech is now available on Steam Early Access where users can contribute to the development of this game based on authentic nanoscience and real life NASA space technology.
Find out more at http://store.steampowered.com/app/338030/
Mission Control: NanoMech is a single-player action-adventure game in which players use nanoscience to upgrade future space technologies to accomplish mission objectives. Set fifty years in the future as mankind is colonizing the solar system, the player begins the game by delivering a shipment of raw materials to a factory on the surface of Mars. D-brain, a rogue artificial intelligence, has taken control of the factory and most of its robotic workers. It refuses to let the humans go. With the threat of a massive Mars dust storm cutting off communications to the rest of the Mars bases, it’s up to the player to save the other humans trapped inside the factory.
Luckily, several friendly robots are on hand to help the player fight back. The robots gift the player with a special spacesuit and teach the player how it can be improved with nanotechnology. As the game progresses, the player is helped further by scientists hiding inside the factory who leave clues and information that help the player understand and use the nanomaterials in optimal ways. This improvement process must be mastered by players as it is directly linked to the progressive difficulty in the game. Presented with puzzle challenges, the player must race against the clock to keep their robotic team members functioning while searching for more raw materials and the hidden scientists in order to get strong enough to confront D-brain directly.
Mission Control: NanoMech was partially funded under grants from the National Science Foundation (Grants #0823411, 0835450) and developed in collaboration with NASA through a Space Act Agreement. Nanotechnology, 3D printing and other cutting edge technologies will drive space exploration in the future. The game is based on real nanotechnology and was reviewed by experts for accuracy. Players learn about and authentically use these technologies in order to improve their equipment and succeed at mission objectives. As players learn how to defeat D-brain, they learn about atomic structures of nanomaterials and their different capabilities. Nanotechnology is science, engineering and technology conducted at the nanoscale, which is about 1 to 100 nanometers. Materials developed using this technology have special properties not previously present with traditional methods.
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